The developer said the update aimed to reduce Jinto's end-game burst and improve underused or underperforming Pantra options. The announcement also includes shop, Item, Trinket, event, and quality-of-life changes.
Read the official Steam Patch 1.1.0 announcement ↗
Jinto balance changes
- Rattleghast: cost 10 to 15 gold; Poison per allied knockout 5/10/15 to 4/8/12.
- Petrirex: Shield and Damage per allied knockout 50/100/150 to 30/60/90.
- Ginsage: cooldown speed to adjacent Grass allies 10/20/30% to 7/14/21%.
- Ninflora: cooldown speed on victory 20/40/60% to 12/24/36%.
- Brimtoad: separate Burn and Poison effects per battle 5/10/15 to 4/8/12; its other Burn and Poison values 5/10/15 to 1/2/3.
- Sukoi: cooldown 6/3/2 to 9/4.5/3.
- Dollhime: Damage per Trinket 60/120/180 to 40/80/120.
- Mallogre: Damage and Shield per Trinket 5/10/15 to 4/8/12.
- Orcana: Damage and healing per level 3+ ally 200/400/600 to 160/320/480.
- Tengusto: Damage per badge 70/140/210 to 60/120/180.
- Danuki: share of knocked-out ally Damage 100% to 70%; Shiny share 120% to 84%.
- Snapscald: Healing 50/100/150 to 40/80/120; Burn 10/20/30 to 8/16/24.
- Lumijel: start-of-battle Damage and Healing to each level 3+ ally 20/40/60 to 15/30/45; Shiny values 36/72/108 to 18/36/54.
- Ouroblaze: extra Burn as a share of enemy Burn 70/140/210% to 50/100/150%.
- Cinnabark: cooldown 4 to 5.
- Drumire: cost 40 to 50 gold.
- Pipskull: evolves into Ratacomb on its third knockout, replacing the second-knockout trigger.
Pantra changes
- Clawnetic: charge is 1 second at every level, previously 1/2/3 seconds; Multicast is 1/2/3, previously 1/1/1.
- Galvanine: cost 50 to 40 gold.
- Torrantler: cooldown 8 to 7; Shiny cooldown 6.5 to 5.5.
- Dribblet and Emperooze: cooldown 3.5 to 3.
- Panbud and Bambudo: cooldown 5.5 to 5.
- Zephyrex: cooldown 11 to 10.
- Noxalith: cooldown 8 to 7.
- Magmalith: cooldown 10 to 9.
- Pyronade: Burn 18/36/54 to 20/40/60.
- Coalem: Shield 450/900/1350 to 550/1100/1650.
- Aster: Healing to adjacent Water allies 20/40/60 to 25/50/75.
- Electranade: Shock 28/56/84 to 25/50/75.
Events, shops, and shared rules
- Traveling Merchant: its exotic monster remains available in the shop for the rest of the run.
- Talonite: rarity changes from Uncommon to Rare and Basic Candy can no longer target it.
- Wishwash: Trinket reward rarity changes to Rare, Super Rare, or Legendary.
- Basilord: Burn 150/300/450 to 170/340/510.
- Boomagon: cooldown speed 4/8/12% to 3/6/9%.
Items and Trinkets
Coupon and Gray Chip use the game's Item category. The remaining entries in this section are Trinkets.
Quality of life and fixes
The update adds resale values beside monster rarity, inspection for monsters and Trinkets in the end-of-run summary, Batopedia and Settings access on trainer select, background audio settings, larger Batopedia controls on mobile, Settings on the title screen, and Run History in the adjacent menu.
Listed fixes cover queued cast ties, repeated shop shelves after continuing, extended Trinket bag black screens, oversized fresh-install windows, Android tablet and foldable loading, controller focus and dismissal behavior, the Batopedia tutorial tap, displayed shop enchantment levels, profile and account switching, Android sign-in timeouts, and retrying pending sign-in.
Keep the site's data snapshot intact
The site's comp rankings remain the Critcap v22 Master late snapshot: 14,094 runs, collected September 19, 2026. They are historical observations and have not been rewritten from Patch 1.1.0. The later v23 comparison lacks a game-build mapping for the runs, so its differences do not measure the patch's causal effect.
Trainer abilities in the three Jinto guides use the community trainer reference. Player clips retain creator and timestamp labels; their upload dates do not establish the complete game build shown.
Continue with all guides, the economy guide, or the source method.