Sources, evidence types, and limits.

The site separates official terminology, local data, player evidence, and editorial interpretation. This page records what each source is allowed to support.

OFFICIAL

Terminology, public mechanics, public asset paths, and official game reference.

DATA

Observed frequencies and rankings from the local Critcap v22 Master late snapshot.

PLAYER

Player route evidence attached to an explicit internal source ID and timecode.

OFFICIAL

Official game reference

Terminology, mechanics navigation, and public game reference.

https://batomon.com/
OFFICIAL

Official Wiki Balance 22

Structured Batomon and Trinket details read from the public Wiki at Balance 22 and Steam build 25377295.

https://batomon.com/wiki

Player evidence register

Internal route records

URL kept internally

Public pages use these source IDs and timecodes without sending readers to an external video page. The internal manifest keeps the canonical URL, video ID, caption status, and claim ranges for editorial review.

YT-002

Starting off the New Season with a BANG

Aloneso · 2026-09-15

Current season player route. Detailed claims remain limited to the listed time ranges.

  • 02:05–02:14

    speaker-statement
    The presenter chooses a two Toxic opener and explains that Toxic is usually strong enough early.

  • 03:09–03:24

    speaker-statement
    More Toxic units are added while remaining gold is preserved toward Cinnabark and Miasmaw.

  • 06:00–06:32

    speaker-statement
    Coupon and inexpensive bridge units are used to stabilize the board before saving again.

  • 08:35–09:07

    speaker-statement
    The presenter delays rolling, handles the current shop, and evaluates Boomagon as a cooldown bridge.

  • 17:12–17:32

    speaker-statement
    Boomagon leaves after its bridge role, opening space for Miasmaw and Cairnage in the shown run.

  • 20:06–20:53

    speaker-statement
    A resource-constrained shop is locked, and the presenter says the double Sukoi adjustment should have happened earlier.

  • 21:17–21:43

    speaker-statement
    The presenter gives Drumire a higher upgrade priority than Opalion in this run.

YT-003

This Common Mon Gets STRONGER Every Single Day

LuckOuts · 2026-09-10

Direct Beetdown core-route evidence. The video is a single player run and does not establish a universal economy line.

  • 00:07–00:35

    speaker-statement
    The presenter explains a Black Belt route that wants exactly one Fighting unit, then uses Coupon to widen early purchases.

  • 01:27–02:10

    speaker-statement
    The run commits around Beetdown and begins active rolling while temporary units are considered for upgrade value.

  • 03:06–03:27

    speaker-statement
    The presenter lowers Shop Rank to improve the chance of finding more low-cost Beetdown copies.

  • 06:49–07:18

    speaker-statement
    After Beetdown reaches level three, Boomagon is locked and a defensive bridge is sold for cooldown pressure.

  • 08:20–09:19

    speaker-statement
    The run turns attention toward Boomagon and Dracana while continuing to scale Beetdown's cooldown.

  • 08:35–09:19

    speaker-statement
    The presenter moves a unit to the back, then keeps Beetdown as the route's damage focus while using bridge units to support cooldown pressure.

  • 14:14–15:22

    speaker-statement
    The presenter treats the single-Fighting condition as a board constraint and weighs a Black Belt choice against keeping the intended Grass units.

  • 20:15–20:31

    speaker-statement
    The presenter explains that the shown effect sends damage to the top-middle monster and places a late unit in the middle to use that interaction.

  • 25:06–25:39

    speaker-statement
    The presenter calls out a bad placement, corrects the board around the top-middle and left-column cooldown relationship, and reports the resulting Beetdown cooldown.

  • 25:00–25:39

    qualified
    The run reaches a Day 9 final showdown, while the exact six-slot companion identity is left to the separate current data snapshot.

YT-008

This Lignite + Gaiadrasil Combo Carried Me to Diamond 5!

Ghost Plays Game · 2026-07-05

Historical Lignite and Gaiadrasil core-route evidence from an older version. Current v22 frequencies remain the DATA layer.

  • 07:04–07:46

    speaker-statement
    The presenter identifies Lignite as an easy pickup and points toward Magmalith to increase the Fire direction.

  • 09:41–10:00

    screen-visible
    Magmalith is placed below Lignite in the shown board and is used to speed up its casts.

  • 15:28–16:09

    speaker-statement
    The presenter calls Lignite the carry in the shown fight and describes Blixie and Gaiadrasil contributing to the scaling line.

  • 17:36–18:08

    speaker-statement
    The run compares keeping Blixie with moving Gaiadrasil into the middle for multicast in that board state.

  • 23:07–23:17

    speaker-statement
    The presenter summarizes Lignite, Magmalith, and early Boomagon as a simple Fire archetype for reducing cooldowns.

YT-006

Sunsage Always Comes Through | Batomon Ranked

Aloneso · 2026-09-01

Direct Sunsage route lead from the public demo. Subtitle names are noisy, so exact current transitions stay qualified.

  • 04:42–05:15

    speaker-statement
    The presenter discusses stopping Scorch purchases and choosing a Formiqueen direction in the run.

  • 05:15–06:48

    speaker-statement
    The presenter says the Formiqueen path is being pursued earlier in this line.

  • 25:43–25:53

    speaker-statement
    The presenter checks the Sun Sage cooldown while considering the late Fire board.

  • 41:23–41:30

    speaker-statement
    The presenter revisits Sun Sage's late cooldown during the closing section.

YT-014

Overpowered Shock Multicast Build!

Xeronos · 2026-05-03

Historical Shock and Humbolt core-route evidence. Use it for a possible line and review prompts, not current v22 balance claims.

  • 00:33–00:48

    speaker-statement
    The presenter explicitly starts a Shock build and identifies scaling and money as part of the early direction.

  • 04:41–04:47

    speaker-statement
    Humbolt is selected as a Shock and Multicast piece in the run.

  • 06:40–06:44

    screen-visible
    An Electric unit above receives permanent Shock in the shown setup.

  • 12:23–12:26

    speaker-statement
    The presenter connects Shock application and Multicast while evaluating the board.

  • 25:21–25:24

    speaker-statement
    The closing reaction describes the Shock and Multicast build as a strong route.

Data method

Tier rows use the v22 Master late dataset and retain sample, 10-win rate, average wins, play rate, source score, and update time. The source HTML can show stale patch labels, so public pages display the local snapshot version and timestamp directly.

Public game sprites are referenced from the official game asset path. Licensing is still pending confirmation. The published site will continue to receive source-backed updates as new snapshots and editorial reviews are completed.