Tier ADeep GuidePublished Guide

Toxic Cinnabark (Drumire)

A toxic Type line from the master late snapshot. The page keeps data signal, image evidence, likely editorial paths, and open review work separate.

Sample1,318master runs
Avg wins6.94per run
10-win rate27.92%snapshot field
Play rate8.44%representation only
UpdatedSep 18source timestamp

Deep Guide / PLAYER + DATA

From a Toxic opener to a Cinnabark and Drumire board

This route is for a player who can see an early Toxic pair and keep enough gold to reach the Cinnabark and Drumire window. DATA shows both core units in every sampled final board. PLAYER YT-002 adds the current-season opener, bridge, and upgrade decisions.

The current-season route has enough time-coded decision coverage for a Deep Guide, with frame-level placement and exact item identity kept qualified.

Player route reviewed: YT-002Open evidence register

Final six-slot equivalent / DATA

Late board snapshot

Cinnabark and Drumire appear in every sampled final board. The remaining slots are current DATA companions in this cluster.

Detailed runbook / DATA + LIKELY

From a Toxic opener to a Cinnabark and Drumire board

10-part guide set

This route is for a player who can see an early Toxic pair and keep enough gold to reach the Cinnabark and Drumire window. DATA shows both core units in every sampled final board. PLAYER YT-002 adds the current-season opener, bridge, and upgrade decisions.

Player decision

PLAYER

When to consider this line

Consider the line when Cinnabark appears early beside another Toxic unit. Keep the board compact while you preserve resources for the two core upgrades. Do not force the route from a cold shop just because its late row is recognizable.

Player decision

VERIFY

How to use the route

Start with the DATA row, use LIKELY steps as a practical default, and keep VERIFY decisions open when the lobby, item choice, or board position changes.

Route steps / early to late

What to do through the run

02LIKELY

Stabilize without overbuying

Keep Brimtoad as a front-line bridge when the first Toxic shell needs more time. The player route shows coupon and inexpensive bridges before another saving cycle, so avoid filling every slot with units that cannot enter the final board.

Final core / DATA

Core units to protect

DATA

Core names remain linked to the internal Batomon database. Frequency shown on each token comes from this comp row.

Substitutions / DATA

What can change

DATA
Vipair spriteVipairOpen database
Vipair replaces Brimtoad

Observed replacement when you want a different Toxic support profile.

DATA
Opalion spriteOpalionOpen database
Opalion replaces Brimtoad

Observed replacement that can change the front-line shape.

DATA
Boomagon spriteBoomagonOpen database
Boomagon replaces a temporary bridge

Use it as a cooldown bridge only while the player route's transition still needs time.

PLAYER

Upgrade priority

Spend copies in this order

MIXED
  1. 1Cinnabark spriteCinnabark72% observed
    PLAYER

    Protect the main carry copies first. The player route saves toward the core instead of spending every early shop.

  2. 2Drumire spriteDrumire100% observed
    PLAYER

    Give Drumire priority over a lower-impact support when the board reaches the shown late decision point.

  3. 3Miasmaw spriteMiasmaw56% observed
    DATA

    Keep it as the next late target after the two 100% core units are secured.

Positioning / relative roles

Start with these lanes

VERIFY

Use the player route's shown placement as the starting reference. Treat the three lanes as relative roles, then adjust for the opponent because the local screenshot archive is still empty.

Player decision

LIKELY

When to abandon or pivot

If Cinnabark does not appear after the early Toxic signal, stop paying for a fantasy core. Keep the strongest Toxic bodies and compare a Puffloon, Fumungus, or another sampled line instead.

Common mistakes / VERIFY

Checks before committing

  • Buying every Toxic unit and losing the gold needed for the Cinnabark window.
  • Keeping Boomagon or a bridge unit after Drumire and Miasmaw already need the slots.
  • Treating the player route's one placement as a universal matchup rule.

Quick read

Published Guide

Cinnabark and Scorubble are the clearest early signals in this snapshot. Cinnabark and Drumire form the most consistently observed late core. The sample is useful for comparison, while exact timing, matchup choices, and placement remain open.

Entry signals / DATA

What shows up early

These early Batomon and percentages are signals from the source cluster. They are useful for recognition and comparison, not a mandatory purchase list.

Likely transition

From signals to a late board

LIKELY

These three stages are derived from the overlap between early and standard rows. Keep the wording probabilistic until a route video confirms it.

Core priorities / DATA

What appears consistently

Core is a presentation rule for this page: standard frequency at 70% or higher. It describes observation frequency, not strength.

Flex choices / DATA

Observed substitutions

Vipair sprite
Vipair replaces Brimtoad20% observed substitution
DATA
Opalion sprite
Opalion replaces Brimtoad16% observed substitution
DATA

Each row says who replaces whom in the source cluster. It does not prove the replacement is optimal in every lobby.

Trinket direction / DATA

Observed item paths

These are sample frequencies, not forced priority orders.

Pivot / caution

Keep the uncertainty visible

LIKELY

If a high frequency core unit does not appear, it is likely worth comparing another line before forcing this snapshot. That is an editorial heuristic, not a gold threshold.

VERIFY

The sample is useful for comparison, while exact timing, matchup choices, and placement remain open. Exact shop rank, reroll timing, gold thresholds, and matchup pivots stay VERIFY.

Positioning

Board placement status

PLAYER

The mapped video supports only its listed time ranges. Use those moments as route evidence, then review the frame before generalizing a placement.

Open positioning review guide

Evidence footer

What this page is allowed to claim

Video evidence audit

Deep Guide gate

Deep Guide

The current-season route has enough time-coded decision coverage for a Deep Guide, with frame-level placement and exact item identity kept qualified.

Source YT-002English auto captions archivedFrames not archived
FormationCovered
Early picksCovered
TransitionCovered
Core unitsCovered
Trinket choicePartial
PositioningPartial
Upgrade priorityCovered
Open evidence gaps
  • No local screenshot archive is present for this audit, so screen-visible placement claims remain qualified.
  • The linked run is one player route and does not establish a universal matchup line.

PLAYER sources

YT-002 Starting off the New Season with a BANG

Current season player route. Detailed claims remain limited to the listed time ranges.

Player route reviewed: YT-002Open evidence register
  • 02:05–02:14

    speaker-statement
    The presenter chooses a two Toxic opener and explains that Toxic is usually strong enough early.

  • 03:09–03:24

    speaker-statement
    More Toxic units are added while remaining gold is preserved toward Cinnabark and Miasmaw.

  • 06:00–06:32

    speaker-statement
    Coupon and inexpensive bridge units are used to stabilize the board before saving again.

  • 08:35–09:07

    speaker-statement
    The presenter delays rolling, handles the current shop, and evaluates Boomagon as a cooldown bridge.

  • 17:12–17:32

    speaker-statement
    Boomagon leaves after its bridge role, opening space for Miasmaw and Cairnage in the shown run.

  • 20:06–20:53

    speaker-statement
    A resource-constrained shop is locked, and the presenter says the double Sukoi adjustment should have happened earlier.

  • 21:17–21:43

    speaker-statement
    The presenter gives Drumire a higher upgrade priority than Opalion in this run.

Deep guide boundary

Use the exact player route with care

The player video records one run. It supports the listed decisions and timecodes. Matchup generalization, universal placement, and current balance claims require a new review pass.

Open source method