Tier SDeep GuidePublished Guide

Fire Steamscuttle

A fire Type line from the master late snapshot. The page keeps data signal, image evidence, likely editorial paths, and open review work separate.

Sample734master runs
Avg wins8.10per run
10-win rate41.96%snapshot field
Play rate4.70%representation only
UpdatedSep 18source timestamp

Deep Guide / DATA + LIKELY

Fire tempo from Steamscuttle to Ouroblaze

This guide turns the S-tier Steamscuttle row into a practical Fire tempo plan. Steamscuttle and Ouroblaze are the two 100% final anchors, while Furnadon, Pyrokami, Onsetra, and Snapscald form the common support shell.

This guide is built from the current DATA row, official database records, and clearly labeled LIKELY route choices.

Final six-slot equivalent / DATA

Late board snapshot

Steamscuttle and Ouroblaze appear in every sampled final board. The remaining slots are current DATA companions in this cluster.

Detailed runbook / DATA + LIKELY

Fire tempo from Steamscuttle to Ouroblaze

10-part guide set

This guide turns the S-tier Steamscuttle row into a practical Fire tempo plan. Steamscuttle and Ouroblaze are the two 100% final anchors, while Furnadon, Pyrokami, Onsetra, and Snapscald form the common support shell.

Player decision

DATA

When to consider this line

Consider it when Furnadon or Steamscuttle appears early and the board can keep winning through the first transitions. Ouroblaze is a rare late partner, so the plan needs a strong bridge rather than an early all-in.

Player decision

VERIFY

How to use the route

Start with the DATA row, use LIKELY steps as a practical default, and keep VERIFY decisions open when the lobby, item choice, or board position changes.

Route steps / early to late

What to do through the run

Final core / DATA

Core units to protect

DATA

Core names remain linked to the internal Batomon database. Frequency shown on each token comes from this comp row.

Substitutions / DATA

What can change

DATA
Brimtoad spriteBrimtoad30% observed
Brimtoad replaces Snapscald

The leading alternative when the board needs more front-line stability.

DATA
Saberhorn spriteSaberhornOpen database
Saberhorn replaces Snapscald

A high-tier alternative that changes the support slot's durability and cost.

DATA
Oniclaw spriteOniclawOpen database
Oniclaw replaces Onsetra

A current alternative when the late Fire support slot wants a different body.

DATA

Upgrade priority

Spend copies in this order

MIXED
  1. 1Steamscuttle spriteSteamscuttle28% observed
    DATA

    The primary 100% core unit and the route's clearest early recognition signal.

  2. 2Furnadon spriteFurnadon50% observed
    DATA

    The strongest early support signal and a valuable bridge while Ouroblaze is missing.

  3. 3Ouroblaze spriteOuroblaze100% observed
    DATA

    Secure the rare second core after the bridge can hold the board; do not sacrifice every other upgrade to find it.

Positioning / relative roles

Start with these lanes

LIKELY

Keep the accessible Fire bodies in front, place the carry pair where they can cast without sharing the first target, and move the final support unit when the opponent punishes a predictable row.

Player decision

LIKELY

When to abandon or pivot

If Ouroblaze does not appear after the Fire bridge is already upgraded, keep the completed Steamscuttle board and compare a Lignite or Sunsage direction rather than draining the shop indefinitely.

Common mistakes / VERIFY

Checks before committing

  • Treating Junk's high frequency as proof that it is stronger than an available functional item.
  • Selling Furnadon before Ouroblaze has made the board stable.
  • Filling the final support slots with names that have no useful upgrade or placement role.

Quick read

Published Guide

Furnadon and Rubbin are the clearest early signals in this snapshot. Steamscuttle and Ouroblaze form the most consistently observed late core. The sample is useful for comparison, while exact timing, matchup choices, and placement remain open.

Entry signals / DATA

What shows up early

These early Batomon and percentages are signals from the source cluster. They are useful for recognition and comparison, not a mandatory purchase list.

Likely transition

From signals to a late board

LIKELY

These three stages are derived from the overlap between early and standard rows. Keep the wording probabilistic until a route video confirms it.

Core priorities / DATA

What appears consistently

Core is a presentation rule for this page: standard frequency at 70% or higher. It describes observation frequency, not strength.

Flex choices / DATA

Observed substitutions

Brimtoad sprite
Brimtoad replaces Snapscald22% observed substitution
DATA
Saberhorn sprite
Saberhorn replaces Snapscald20% observed substitution
DATA
Oniclaw sprite
Oniclaw replaces Onsetra19% observed substitution
DATA

Each row says who replaces whom in the source cluster. It does not prove the replacement is optimal in every lobby.

Trinket direction / DATA

Observed item paths

These are sample frequencies, not forced priority orders.

Pivot / caution

Keep the uncertainty visible

LIKELY

If a high frequency core unit does not appear, it is likely worth comparing another line before forcing this snapshot. That is an editorial heuristic, not a gold threshold.

VERIFY

The sample is useful for comparison, while exact timing, matchup choices, and placement remain open. Exact shop rank, reroll timing, gold thresholds, and matchup pivots stay VERIFY.

Positioning

Board placement status

VERIFY

Exact front and back placement, adjacency, and matchup positioning still need a direct video or frame review. Continue at the positioning guide.

Open positioning review guide

Evidence footer

What this page is allowed to claim

Deep guide boundary

Use the data route with care

The current frequency row is the DATA anchor. Purchase order, placement, pivot timing, and matchup choices are practical LIKELY or VERIFY guidance and should be adjusted to the lobby.

Open source method