Tier BDeep GuidePublished Guide

Electric Humbolt

A electric Type line from the master late snapshot. The page keeps data signal, image evidence, likely editorial paths, and open review work separate.

Sample457master runs
Avg wins7.25per run
10-win rate37.86%snapshot field
Play rate3.99%representation only
UpdatedSep 19source timestamp

Deep Guide / PLAYER + DATA

Shock tempo around Humbolt and Ironcore

This route uses the current Humbolt plus Ironcore row as the DATA anchor and the historical Shock video as a positioning prompt. The page gives a practical Electric plan while keeping the current Ironcore companion line qualified.

The historical Shock and Multicast run shows cooldown columns, top-middle placement, scaling decisions, and a final Shock payoff, yet it does not verify the current Humbolt plus Ironcore composition.

Player route reviewed: YT-014Open evidence register

Final six-slot equivalent / DATA

Late board snapshot

Humbolt and Ironcore appear in every sampled final board. The remaining slots are current DATA companions in this cluster.

Detailed runbook / DATA + LIKELY

Shock tempo around Humbolt and Ironcore

10-part guide set

This route uses the current Humbolt plus Ironcore row as the DATA anchor and the historical Shock video as a positioning prompt. The page gives a practical Electric plan while keeping the current Ironcore companion line qualified.

Player decision

DATA

When to consider this line

Consider it when Humbolt appears with early Electric bodies and the shop can support a Shock or cooldown direction. Ironcore is a 100% current companion, while the remaining slots are much more replaceable.

Player decision

VERIFY

How to use the route

Start with the DATA row, use LIKELY steps as a practical default, and keep VERIFY decisions open when the lobby, item choice, or board position changes.

Route steps / early to late

What to do through the run

Final core / DATA

Core units to protect

DATA

Core names remain linked to the internal Batomon database. Frequency shown on each token comes from this comp row.

Substitutions / DATA

What can change

DATA
Frizzly spriteFrizzly36% observed
Frizzly replaces Velocect

A current alternative when the board needs a steadier Electric body rather than another early carry.

DATA
Zephyrex spriteZephyrexOpen database
Zephyrex replaces Velocect

A current alternative for the final support slot when it appears at the right time.

DATA
Bumblebolt spriteBumblebolt49% observed
Bumblebolt replaces Galvanine

Use the higher-frequency early unit as a late substitute when its upgrade state is better.

DATA

Upgrade priority

Spend copies in this order

MIXED
  1. 1Humbolt spriteHumbolt100% observed
    DATA

    The primary current core. Stabilize it before spending on the high-tier support units.

  2. 2Ironcore spriteIroncore100% observed
    DATA

    The second 100% row unit and the safest companion checkpoint.

  3. 3Galvanine spriteGalvanine53% observed
    DATA

    It is the most common current support after the core, with Pylong and Clawnetic available as alternatives.

Positioning / relative roles

Start with these lanes

PLAYER

Use the historical top-middle and rightmost-column observations as a starting map. Link Cable reduces the cost of imperfect adjacency, while the opponent still decides the safest carry lane.

Player decision

LIKELY

When to abandon or pivot

If Humbolt is missing, keep the strongest Electric opener and compare an Ironcore-led board or another Electric comp. If Ironcore is missing, avoid assuming the historical Shock clip proves a replacement.

Common mistakes / VERIFY

Checks before committing

  • Treating the historical Shock video as current proof of every Ironcore companion.
  • Taking the rightmost column for a cooldown bonus while exposing the carry to the opponent's first target.
  • Spending on high-tier support before Humbolt and Ironcore are stable.

Quick read

Published Guide

Velocect and Bumblebolt are the clearest early signals in this snapshot. Humbolt and Ironcore form the most consistently observed late core. The sample is useful for comparison, while exact timing, matchup choices, and placement remain open.

Entry signals / DATA

What shows up early

These early Batomon and percentages are signals from the source cluster. They are useful for recognition and comparison, not a mandatory purchase list.

Likely transition

From signals to a late board

LIKELY

These three stages are derived from the overlap between early and standard rows. Keep the wording probabilistic until a route video confirms it.

Core priorities / DATA

What appears consistently

Core is a presentation rule for this page: standard frequency at 70% or higher. It describes observation frequency, not strength.

Flex choices / DATA

Observed substitutions

Frizzly sprite
Frizzly replaces Velocect21% observed substitution
DATA
Zephyrex sprite
Zephyrex replaces Velocect20% observed substitution
DATA
Bumblebolt sprite
Bumblebolt replaces Galvanine18% observed substitution
DATA

Each row says who replaces whom in the source cluster. It does not prove the replacement is optimal in every lobby.

Trinket direction / DATA

Observed item paths

These are sample frequencies, not forced priority orders.

Pivot / caution

Keep the uncertainty visible

LIKELY

If a high frequency core unit does not appear, it is likely worth comparing another line before forcing this snapshot. That is an editorial heuristic, not a gold threshold.

VERIFY

The sample is useful for comparison, while exact timing, matchup choices, and placement remain open. Exact shop rank, reroll timing, gold thresholds, and matchup pivots stay VERIFY.

Positioning

Board placement status

PLAYER

The mapped video supports only its listed time ranges. Use those moments as route evidence, then review the frame before generalizing a placement.

Open positioning review guide

Evidence footer

What this page is allowed to claim

Video evidence audit

Deep Guide gate

Deep Guide

The historical Shock and Multicast run shows cooldown columns, top-middle placement, scaling decisions, and a final Shock payoff, yet it does not verify the current Humbolt plus Ironcore composition.

Source YT-014English auto captions archivedFrames not archived
FormationPartial
Early picksPartial
TransitionPartial
Core unitsPartial
Trinket choicePartial
PositioningCovered
Upgrade priorityPartial
Open evidence gaps
  • The source is a May historical run and its transcript does not reliably establish the current Ironcore companion line.
  • Several exact unit and relic names are noisy in the automatic captions, so current page fields remain DATA or VERIFY.
  • No local screenshot archive is present for frame-level final-board verification.

PLAYER sources

YT-014 Overpowered Shock Multicast Build!

Historical Shock and Humbolt core-route evidence. Use it for a possible line and review prompts, not current v22 balance claims.

Player route reviewed: YT-014Open evidence register
  • 00:33–00:48

    speaker-statement
    The presenter explicitly starts a Shock build and identifies scaling and money as part of the early direction.

  • 04:41–04:47

    speaker-statement
    Humbolt is selected as a Shock and Multicast piece in the run.

  • 06:40–06:44

    screen-visible
    An Electric unit above receives permanent Shock in the shown setup.

  • 12:23–12:26

    speaker-statement
    The presenter connects Shock application and Multicast while evaluating the board.

  • 25:21–25:24

    speaker-statement
    The closing reaction describes the Shock and Multicast build as a strong route.

Deep guide boundary

Use the exact player route with care

The player video records one run. It supports the listed decisions and timecodes. Matchup generalization, universal placement, and current balance claims require a new review pass.

Open source method